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Video Oyunu Tasarımcıları

Career

You can see our opening positions at below

UNREAL ENGINE 4 - DEVELOPER (Contract)

 

Summary

We seek a developer responsible for building games for various target platforms based on Unreal Engine 4. Your primary responsibilities will be implementing game functionality and translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.

Responsibilities

 

We are looking for someone to support the development of mechanics or existing mechanics for the survival horror game we have been developing for about a year. Please ask it for more information and documentation of the tasks

 

Qualifications 

 

  • Knowledge of Unreal Engine 4 with 3-year experiences

  • Candidate must know how replications systems work in Unreal Engine 4 

  • Have good knowledge of ALSV4 System and SGK Systems From Marketplace

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UNREAL ENGINE 4 - Level Designer (Full Time)

Summary

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Level design is the development phase that allows you to create the game’s stages. Unlike background and environment design, the level design incorporates player abilities, game mechanics, obstacles, and discoverable elements that make a positive user experience

 

Responsibilities

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  • Supporting a primary designer on level design content.

  • Getting the right information from your director and expanding the game world with other designers within the game engine

  • Building your skills in Unreal Engine through firsthand experience and in-house training.

  • Learning the game development process 

  • Content playtesting and offering feedback.

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Qualifications

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  • A strong portfolio of game design or level design content.

  • Excels in visual, written, and verbal communication.

  • A proactive approach to identifying issues and developing solutions.

  • Passion for both gaming and game development.

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3D CHARACTER ARTIST (TEMPORARILY)

Create stunning 3D character models for a real-time game environment. Ensure assets are technically optimized for game production learning our internal tools

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